| Home Page | Recent Changes | Preferences

Data Import And Export

This is a reference page for all menu commands which export / imort data. Simple instructions are elsewhere on:

Importing commands

File → Open

reads:

  • UNR map file format

File → Import...

reads:

  • T3D Unreal Text format

Brush → Open Brush

reads:

  • U3D Unreal brush binary format

This sometimes works, sometimes doesn't. I suspect it has something to do with the way brush stores a reference to a model object which holds the shape information.

Brush → Import...

reads:

  • T3D Unreal Text format
  • DXF
  • ASC

Exporting commands

Brush → Export...

saves the red builder brush, no matter what is currently selected

writes:

  • T3D Unreal Text format

File → Export...

Saves the whole map as a T3D File. Useful for using MapScale, for example.

Related Topics

Comments

  • would these be better grouped by method first, then by direction?
  • good old fashioned copy / paste needs mentioning here too

Category Mapping

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In